Thursday, 21 September 2017

Cold Climes Planetary Militia platoon and packs released at The Ion Age

The 37th Planetary Defence Regiment lost thirty percent of its strength in the first moments of the Khanate invasion of Faercycle II.  In the years since the abortive Prang raids the governor of the world had increased the military presence in the capital Ismere where the starport is located and also in other major cities such as Darga and Amatrall.  Cities like these sat atop deep mines sunk into the frozen planet in search of ore for the much in demand titanium for which the whole star system was known Precinct wide.  News of the fall of Camarthen had reached Faercycle in 4331 IC less than two months after the relief fleet had taken the war back to the Shia Khan Empire there.  What was not known was just how many Dragon Ships had fled from Camarthen Prime and plunged into deep space heading for nearby stars such as Faercycle.  Without Ancep Drive the transits would take years, giving time to prepare, but equally it meant there was no way to track the aliens before they arrived in system.  As it turned out it was a total of seven Dragon Ships which arrived at more than half the speed of light in 4338 IC rapidly decelerating before plunging into the atmospheres of Faercycle II and Faercycle  III.  The lack of orbital support prevented any of the large starships being destroyed before reaching the ground but warnings were sent out system and all space fold capable ships immediately evaded and left local space so as to prevent capture by the enemy. Ismere was the only place on Faercycle II which was bombed during the landings and this was thought to be in an effort to prevent effective air support of more remote locations. Being stationed on the rubbacrete landing fields the 37th Regiment was mauled by the projectile and destabliser rounds dropped in passing by Invader Alpha; the designation of that Dragonship.

Ismere Starport was attacked by some forty five thousand Shia Khan troops from four different Legions once Invader Alpha had landed nineteen miles outside of the heated zone of the starport.  They were faced by more than eighty thousand planetary defence force personnel as well as two thousand Retained Knights of the Lindworm Company and two dozen Starvaulters.  Of the local forces stationed at the sprawling starport city only half of them were combat ready with the rest being pilots and other professions not useful in the battle due to loss of equipment and other reasons.  Making use of their heated Aketon Mk III non-powered armour with synth fur outer layer and artic training what was left of the 37th along with the 9th and the 25th regiments engaged the aliens out in the tundra beyond the heated zone. The wind and freezing conditions lessened the numerical advantage held by the Legions and their screen of goblinoid Maigs were unable to break through.  A retreat was called under intense pressure from Pioneers supported by Warlords and Psycoborgs for whom the temperature seemed less of an issue.  In a battle which lasted four days the Khanate were eventually halted and repelled back into the snow and ice after a high water mark reached of the commercial district of Ismere.  With the starport and its integral city burning and suffering power losses a choice was made not to pursue the aliens back to their starship...for the moment.  With only patrols watching the swirling snows the rest of the military in Ismere set about assisting in ensuring fusion plants and other energy sources kept the underground heating systems in operation.  They prevented a freezing which would have doomed hundreds of thousands of people.

Reports came in from across Faercycle II and from the rest of the stellar system too.  This was in no small part due to the valour expected of the Starvaulters who had repelled waves of Legionaries who were assaulting the primary dish array in the centre of the curtained area of the landing pads on the western edge of the starport.  Those who survived were hailed rightly as heroes having accounted for more than a hundred times their own number.  It seemed the third planet in the system had fallen to the Khanate after resisting and its signal went dark after a harrowing last stand which was broadcast live to Ismere.  Amatrall city had also fallen after being burned almost to ashes. The city of Darga on the other hand had repelled the small force which had mounted an attack upon it and its own wings of Jangle verticopters and Punk dropships had come through completely intact.  Governor Tumault of Ismere made the choice to allow Darga to take some of Ismere's troops and to then use its intact air transport to harass the aliens elsewhere distant on the planet.  Ismere had the largest concentration of Dragon Ships and enemies nearer to it than other major centres of inhabitation so it kept back and then also brought in every Gytrash Quad Strider as well as every Steornede Battlesuit which could be taken from elsewhere.  The governor made it known that the large force he had amassed would be setting out overland to destroy every enclave and starship the Khanate had one by one.  This would be a mighty challenge indeed and it took several weeks for the regiments to be outfitted and organised ready to march.

In three snaking columns composed of hundreds of Hazelwurm Patrol Cars, Colebretta Carriers and other wheeled vehicles as well as quad striders and the extreme weather purpose designed Tohlic Crawlers set out.  Their targets were Invader Alpha and then Invaders Beta, Charlie and Delta. The crawlers would take the most distant target. One by one they would free Faercycle II.      To be continued...

Ismere Starport, Faercyle II, Camarthen Cluster  4338 IC
Its well into September and all of the releases for this month for The Ion Age are now online in all their glory!  Some of the finest 15mm science fiction miniatures created by Sam Croes in my opinion. Super sharp and crisp and with excellent poses too we have new packs and a platoon for you.  A brand new Planetary Defence Force comes into being with the Cold Climes Militia.  Two squad packs of ten different poses, a five pose command pack and a platoon pack with all of these and an extra free unique female sniper in it.  Go HERE or read on for all the information and to see some in game photos from our testing with these figures when we were trying them out against the Khanate, the Prang and those damned Ymel Sandworms too.  Plus I hope you liked the little snippet of new fiction which introduced these figures.  You did!  Good.  It will continue next month.
IAF142 Cold Climes 1st Squad
This is core rifle squad for your Planetary Militia Cold Climes 15mm defence forces. Pacification and Xeno Combat in remote and central locations.  This pack contains ten different 15mm scale white metal miniatures including eight armed with Moth Type 6 Rifles, one with Pardoner Fire Projector and a lesser officer with Tumbler SMG. As always this code can be bought as a pack or as single miniatures or select the three packs and save 10% option on the page.  Price 5.00GBP per pack.
IAF143 Cold Climes 2nd Squad
This is the support squad for your Planetary Militia Cold Climes 15mm defence forces. Dealing with tougher targets than civil unrest.  This pack contains ten different 15mm scale white metal miniatures including three armed with a Moth Type 6 Rifle, several loaders and four armed with the heavy Bodkin AP Rifle plus a lesser officer with Tumbler SMG. As always this code can be bought as a pack or as single miniatures or select the three packs and save 10% option on the page.  Price 5.00GBP per pack.
IAF144 Cold Climes 1st Command
This is the platoon level leadership and specialist poses for your Planetary Militia Cold Climes 15mm defence forces.  Co-ordinate the efforts to keep civil law in place on your planet.  This pack contains five different 15mm scale white metal miniatures including a senior officer with Tumbler SMG and data slate, banner bearer with pole (bare, no flag included) and Moth Type 6 Rifle, medic with gear, comms specialist and a casualty trooper laying face up. As always this code can be bought as a pack or as single miniatures or select the three packs and save 10% option on the page.  Price 2.50GBP per pack.
IAFP11 Cold Climes Platoon
This pack gives you a full platoon of Cold Climes Planetary Militia as well as a unique miniature only found in this code.  If you want to field a full force suitable for skirmishing then this is the code for you.  Twenty five different miniatures which are IAF142 Cold Climes 1st Squad, IAF143 Cold Climes 2nd Squad and IAF144 Cold Climes 1st Command. On top of this you get the unique miniature which is a female Cold Climes PM Sniper with a modified Moth Type 6 Rifle in cloak which is found only in this pack and what's more its free within the pack.  Excellent!  As always this code can be bought as a pack or as single miniatures or select the three packs and save 10% option on the page.  Price 12.50GBP per pack.
We hope you like the new Cold Climes and we certainly do.  Go HERE.  Want to know more about them?
They are closely related to the Planetary Defence Forces (PDF) or Militias detailed in IAB03 The Khanate Return and they use the same statistics, weapons and a lot of the same vehicles which you will find in that book. You can see the Patrol Angis game system on the website HERE including the third book in print and as a digital download.  
You can see the other Planetary Militia on the website HERE and their vehicles HERE.  We have a platoon pack, squads, command, battlesuits, portable weapon platforms and gunners as well as larger vehicles like Patrol Cars and Carriers.
Below are a series of pictures of the Cold Climes doing battle with various foes using Patrol Angis taken from our collection.  There is a caption with each one telling you what is going on.



The Above Three Images show an Cold Climes fire team being ambushed by Canlastrian Retained Knights among the Geo Shelters of an attacked settlement.

A Cold Climes fire team lays down some hurt against advancing Khanate Legionaries in the shadow of a smashed Red Adder Combat Lifter.

A Colabreta Patrol Carrier is temporary home to banner element of the Cold Climes 87th Regiment.

Cold Climes troopers prepare to loose Bodkin shots at advancing Maligs shown from two directions.

A Prang Army rescue team confronts Yordist allied Cold Climes 
as they attempt to enter a Command Dome.


Frosty chicks!  The sniper from IAFP11 next to Missiletoe Claus from the Year Three Collection with a Skylark on its Cradle behind them.

Confront your fear!  Cold Climes infantry defend 
a Power Spire against a pair of terrifying Psychoborgs!

Lastly we have some close up photos of poses from the new packs for you to see.  A standard Cold Climes Trooper, a Trooper with Pardoner Fire Projector, a Trooper with Bodkin AP Launcher, A Comms Specialist Trooper and a senior Officer of the Cold Climes. It ends with the free female sniper from the platoon pack. From packs IAF142,IAF143,IAF144 and IAFP11.











Thanks for Reading,
GBS

Tuesday, 12 September 2017

Incoming 15mm Cold Climes Planetary Militia this September at The Ion Age

“Faercyle II is nowhere. I mean it. I had to look it up. Right out there on the edge of the known Precinct in the least wanted star system of the Camarthen cluster. The Faercyle system ain't like Camarthen itself or the beautiful Myrdan and Ambrosia systems with their beaches and lush farmlands. No, that planet is a near permanent frozen rock just inside the habitable zone of its little sun. Nothing there, nothing living. But one thing we want. Lots of titanium. A damn lot and easy to mine as well through the ice just got to scrape it off. Height of summer you can walk about with just protective clothing, spring and autumn heated Aketon armour is fine but the winter, your choice is indoor or icicle. The heated town and farmlands of Ismere are nice most of the time due to the under soil pipes. Anyway I was put out there back in '21 when the first ore converters were set up. To train a Planetary Militia you know. Not a big contingent but enough for the expected half million population. Took us a year and I was glad to the leave. Cold Climes ain't no fun for a trooper. I took the shuttle to orbit and never looked back. Still can't put ice in my drinks.

So three weeks ago I get a vid call from regional command telling me and the other instructors that we are shipping out along with elements of the 202nd and the 608th ,both good regiments, for Faercyle II. To back up the 'PM' against a new foe. I asked was it the Cannies or the Yordists or some grasping rim baron trying to muscle in on the mining. No answers though. Not until the 'Kildare' jumped in system and I saw we had three other warships with us as well as regimental transports. A big task force with a lot of space borne fire power. Made me sweat. Swapping shots on the ground fine but not up there. Nothing though next to what we were told was actually going on. First contact, real aliens. I had heard of the xeno digs on Camarthen Prime but there was nothing there; only dust. This was different. Seemed that Faercyle had been raided from space. People carried off, buildings destroyed, refined titanium stolen. Alien raiders had attacked the planet.

I swore I would never come back here. But all it took was five years and an alien presence and it was back to the frozen funfair. Two days ago the Kildare spotted incoming ships. Several of them. Smaller than our crates but coming in a a sustained three standard gravities. Like needles straight at the planet. Wanting another shot at the ore or perhaps more. Command has named them 'Prang', no idea why. No idea what they look like and the locals ain't saying much. I am back with the Planetary Militia in my cold climes gear. In Ismere the only star port on this rock, dug in deep. We are ready this time. We will let them land and then see what happens. See what these Prang, these Raiders are all about. If nothing else it will keep the chill off. Man I hate the cold.”
Sergeant William Harris, 202nd Muster Regiment, Ismere Starport, Faercyle II. 4326IC Militias.
This month The Ion Age will release a whole new sub-force into the 15mm ranges.  Cold Climes Planetary Militia the defence forces who gear up for the working in the frozen and in the mountains as well as anywhere else in the Prydian Precinct where snow and ice prevail.  Worlds like Faercycle II and Bargle III which are valuable and have breathable atmospheres but are too cold for normal habitation have these troops present to fend off raiders, condots and invasions by Humans and aliens alike.  We will be releasing twenty six new 15mm scale poses sculpted by Sam Croes in the form of two ten figure squads and a five figure command team as well as all of these in a platoon with an extra free special miniature..the female sniper you can see here.  Yum!
We will be releasing all the codes later this month in one lot along with some great images of them. Above is a typical trooper in cold climes gear without his helmet and carrying the standard load out of a Moth Type 6 Rifle.  You can find the full story of the Planetary Militia in IAB03 The Khanate Return and if you want to get some free content there is the playtest Planetary Militia in Patrol Angis which is hosted on our website.  
If you are reading this after September 2017 you can find all of the Planetary Militia troops on the website HERE and their vehicles HERE.
We will be further expanding the Planetary Militia in October before phase two continues with more alien releases.  I hope you enjoyed this little first look at the Incoming for this month and above is the Planetary Militia Platoon in standard uniform (IAFP07).
Thanks for Reading,
GBS

Monday, 11 September 2017

EH01 The Flower of Evil great for 15mm science fiction gaming

“My right hand gripped the revolver so tightly that the steel pushed achingly into my flesh.  Beyond the door was a thing of nightmare; of dreams, of madness.  It sat upon the bowing wooden floor of the boarding house with its bulbous trunk throbbing and root like tendrils writhing across the bare planks.  Taller than a man and topped with waving fronds which carried more the look of meat than of plant matter it had seen me kick open the peeling blue painted door.  It had seen me with oil black eyes dotted around its upper body and now it undulated a nerve flaying call.  Was it alone or were there more?  The bile rose in my throat and I wanted to scream at the impossibility of it but I knew that if I began to scream I would never stop.  I was a cop and there was a little girl missing somewhere in this misbegotten place.  Taking aim I pulled the trigger again and again and it was that accursed flower of evils turn to scream.”
The Flower of Evil. One of the first sculpts for Alternative Armies by the awesome Sam Croes and now in high quality grey tone resin and reduced in price too.   It is great for many scales and settings. You can use it in 28mm in 15mm or even in 6mm as it sizes its threat to your other miniatures. Horror Games, Post Apocalyptic, Science Fiction, Plant Wars (they are Triffic!) and more.  Go HERE or read on to learn and see more. 
EH01 Flower of Evil
This pack contains one resin miniature in a single piece of a monster plant which is 34mm tall and very detailed.  Is it flesh or is it plant matter?  Plays with your mind. Great for many scales and settings you have the choice of purchasing a single miniature or getting five and we will include a sixth free with it.  Excellent value.  3.00GBP.  Go HERE.
The scale shot here shows a 28mm Elf Assassin from our FL range (30mm tall) and a 15mm Rim Merc Trooper (16mm tall) alongside the Flower of Evil.  These are not included in the pack but shown for scale only.
Thanks for Reading,
GBS

Wednesday, 6 September 2017

Here are all the free Ion Age files for Patrol Angis!

As well as our print and digital paid download game books we at The Ion Age also have some free files for download.  All of these were hosted on our Dropbox but that has changed and now they are all free for the taking directly from our website.  
You can go HERE and browse the pages looking for 'HERE' links or use the listing in this short article to get what you want now.  Enjoy!
The Patrol Angis Game System
There is a folder of free resources for Patrol Angis.  Download HERE
Download a free Scenario set just after the events of 'Return of the Khanate' HERE.
Go to our 15mm Publications page for some external links to independent reviews and such for Patrol Angis.
Playing a minor faction in Patrol Angis.  
We have play test rules and mechanics for several new factions which are outside of the books.  Get these downloads now.
The Prang
There are two free articles for the alien Prang.  Get the Prang Army HERE and the Prang Raiders HERE.
The Xin Hegemony
An interstellar trade fleet back in contact with the rest of Humanity.  Get the Xin HERE.
The Planetary Militia
A play test article which came out before The Khanate Return.  Have a look HERE.
We hope you have fun with Patrol Angis and these free downloads.  If you have suggestions for future free articles please do let me know with a comment or an email to info@theionage.com .  I am always happy to speak with an IonFan.
More news and fun space opera style real soon!
Thanks for Reading,
GBS

Friday, 11 August 2017

Baron will be the fourth book for Patrol Angis at The Ion Age

As announced on the 1st of August 2017 we are entering the leading edge of the second phase for The Ion Age and my own contribution to this will be the forth book for Patrol Angis.  If you missed this important article you can read it on our BLOG.  The forth title will be a setting book which will be of interest not only to players of Patrol Angis but also any of the other Ion Age game systems past, present and future.  It will be called 'Baron' and it is the story of the Prydian Civil War.


As you can see there will be a lot packed into the sixty four pages of Baron.  The tale of the more than thirty years of the Civil War from the death of King Cyon at Fenway Prime to the climatic defeat of the League of Yordan led by Reckhart Nevall at Lundwick III.  The star systems of the Precinct will give you details and events for all of the important places during the Civil War as well as their uniforms, tactics and more.  Marcher Barons are the powerful leaders and lords of the systems and this book will explain the League of Canlaster, the League of Yordan as well as other baronial forces large and small. Condots are knights and muster who sell their swords to the highest bidder and you will learn about the infamous among them such as the Quarrel Company of the legendary Diodine Sparrow.  

There are also two sections of the Baron book which will bring new rules and statistics along with troops and characters to Patrol Angis.  These are the introduction of the illustrious Starvaulters...yes...the golden haired rock gods of space opera...million strong and the best warriors in the Precinct.  A full account of their armour, weapons, troop types, vehicles as well as lance organisation and the Code Gallant.  Secondly advanced character and personality rules.  These will add right onto the ones found in the core Patrol Angis book with points costs and will give more customisation of your miniatures.  There will also be some of the most important characters along with their rules in play such as Edmund Bluefort, Reckhart Nevall, Diodine Sparrow, Marcus Flame and Thomas de Lancey.  


(Above is the only current 15mm Starvaulter and it is a one off sculpt..for now.  
You can find it in the Year One Collection)

The creation of this book is currently under way among my work upon Flintloque and upon Valon, upon Darkhelm and other projects too.  I am aiming for publication later this year and hope to get Sam Croes to create another epic piece of cover art for the book too.  But before that I would like to point you towards the Alternative Armies Tabletop Gaming Group which is where I hang out on Facebook answering questions and talking gaming.  I am putting a thread up asking for input on Baron such as which new skills, abilities, objects and more you would like to see in the advanced rules.  There are dozens of players of Patrol Angis in the group and all who chip in with suggestions on the thread will get a credit in the book.  If you are not a member then please do apply to join and I will let you in. It is a lovely small group and very friendly.

If you want to email me direct then do so with your input to info@theionage.com or comment on the blog post.

Thanks for Reading,

GBS

Friday, 23 June 2017

Gorilla Animech Now Available From Rebel Minis

The Gorilla Animech from Rebel Minis is now available for sale.

This big brute can be found here, at this link...
http://www.rebelminis.com/gorillamech.html

Here are some assembled pics.




The Gorilla Animech is a pretty technical build, but there is an assembly guide in downloadable PDF form that will be provided at checkout.

Enjoy!

Best,
JBR

Thursday, 15 June 2017

The Ion Age - New Shia Khan Vehicles

The Ion Age makes all of its releases for the month with the first two 15mm scale Shia Khan Empire armoured vehicles for you to use with IAB03 The Khanate Return in your games of Patrol Angis. Place your order and get your Pugnus Light Tank and or your Manus APC both alien and superbly different styled resin and white metal wheeled vehicles. Every order gets Reward Points on your account and you get IMP46 Female Retained Knight Errant (worth 1.00GBP) free included and remember we have 25% off the IAF057 Knight Errants of Prydia character pack this month. Read on for more or head for the website HERE now.




“The last town in the Glover Agri Zone was taken by four lances of the 23rd Regiment who came up against something not yet seen. Armoured vehicles designated Pugnus type light tanks. One of these alien creations was blown apart by rounds from a Bodkin Type 6 rifle, its 28mm explosive penetrator shells punching through the deep red armour of the tank. Another killed half a lance of Knights with its triple Jupiter 46mm plasma mounts before it was stopped. With a Pugnus destroyed, the only other aliens to be found were three short and stout power armoured Legionaries who appeared to be engineers of some kind. Despite best efforts none of the three were taken alive instead they chose to open fire with Maia 9.6mm Mpi. It took only a day for the agriculture zone to be back in the hands of Humanity. It was a fine beginning. Food and more would now flow from the zone to the army and civilians had been saved and a new chapter for the Sigil was begun. Glover would be a place from which to meet the aliens and drive on further. The 23rd Regiment of Prydia was joined by the 207th Muster Regiment and armoured platoons from the 96th Regiment. A combined arms force of nearly ten thousand troops which was going to set out from Glover to meet the Shia Khan Legion which was advancing north from the Chivers Zone."


The enemy force had been designated the Styx Legion in the established manner of fighting the oldest foe of mankind. With purpose in their hearts the Knights and their Muster of the Prydian Army boarded their transport vehicles and their repulsar platforms and struck forth into the next battle.” - From The Khanate Return.




There are many images from all angles along with comparison scale shots and parts pictures all on the web page for each vehicle and they are too many to show here. Please continue through to see them all.




IAF136 Pugnus Light Tank
The primary armoured vehicle of the Camarthen system in service of the Legions is a modular wheeled hull which is adapted to different uses. The most common of these the Pugnus is a light tank which has two side pods, each mounting twin Juno Lasers or Jupiter Plasma Cannons giving it the ability to support infantry and to take on enemy vehicles of light to medium types. It is deployed in threes alongside Legion Tesserans which lack mobility and heavier firepower. The Pugnus is about 50mm tall and 50mm wide when it is assembled. This pack contains the following 15mm scale resin and white metal parts which can be seen in the mono image on the page: A centre hull, a right hull, a left hull, two Wheels and two Triple Jupiter Plasma Weapon mounts. This kit is easy to assemble. 7.00GBP Go HERE.




IAF137 Manus Armoured Personnel Carrier (APC)
The primary armoured vehicle of the Camarthen system in service of the Legions is a modular wheeled hull which is adapted to different uses. Adapted for use as a personnel carrier the Manus variant can take two entire Tesserans of Legionaries to where they wish to go and support them while there. Carrying them within its central wheels in stabilised comfort. The Manus is about 50mm tall and 65mm wide when it is assembled. This pack contains the following 15mm scale resin and white metal parts which can be seen in the mono image on the page: A centre hull, a right hull, a left hull, two Wheels, a 'rear end' personnel carrier assembly of four pieces and two Twin Juno Laser Weapon mounts. This kit is easy to assemble. 10.00GBP Go HERE.




Later this month the scenario for Patrol Angis set in the second Camarthen campaign called 'Once more to Grapple' will be published for free on The Ion Age Blog. This scenario makes use of all three titles in the series and sees the Prydian Army take on the Khanate including Pugnus and Manus vehicles as well as this month's free miniature as a character called Briona Sullivan of the Barony of Messena. It is a large scenario and is being play tested now. You can see a picture (one of many which will be included) above. The scenario picks up where the story in The Khanate Return left off in the Glover Agri Zone where Baron Heraldus Falkner has been given the task of taking the zone back from the aliens. A veteran of two campaign including against the Gryre the Baron is aided by nobles and errants who have pledged themselves to the quest of Camarthen. 




For more on the free miniature for the month and for our offer this month and our Reward Points system please refer to this post on our blog HERE.




Enjoy these fantastic new alien vehicles and there are more to follow along with a big expansion of the Shia Khan Empire's troops as well. All in 2017.


Thanks for Reading,


GBS